We’ve posted a tentative development roadmap for 2026 over on Github. We’ve got lots of exciting things planned through the year and major features across just about every facet of QUADS. Continue reading “Development Roadmap for 2026”
QUADS 2.2.4 is Released!
A spooky new QUADS this way comes! QUADS 2.2.4 is a major feature release packed with facing UI treats like per-server hardware pages, a new interactive network topography feature and bags full of fixes and other back-end enhancements. Continue reading “QUADS 2.2.4 is Released!”
Self-Schedule QUADS Hosts with Ansible
Since the release of our self-scheduling API we’ve gotten fantastic feedback! To add to the many ways of consuming it we’ve authored a robust Ansible playbook for a quick and dirty way to self-schedule sets of hosts via the SSM API. Continue reading “Self-Schedule QUADS Hosts with Ansible”
QUADS 2.2.2 is Here!
With Summertime around the corner we present QUADS 2.2.2. This is a minor feature release with significant performance improvements around bare-metal environment delivery clocking in 25-30% faster than before due to a more configurable and simplified revamp of BIOS boot order management orchestration. Continue reading “QUADS 2.2.2 is Here!”
QUADS 2.2.0 with Self-Scheduling
QUADS 2.2.0 is released featuring the long-awaited self-scheduling API feature. GPU hardware filtering to compliment AI workloads, a freshly painted dark theme for quads-web and other features and fixes come along for the ride in this milestone release.
The Evolution of quads-web

It all started 8 years ago during EuroPython 2017 when Will introduced me to QUADS 1.0 and how their whole client-facing inventory and UI was relying on a heavy WordPress dependency. I was adamant that if I ever joined the team I would replace WordPress with a proper Python web service.
Continue reading “The Evolution of quads-web”QUADS 2.1.6 is Here!
Right before Christmas QUADS 2.1.6 has arrived. This is a performance, features and bug fix release built on our landmark 2.1 series architecture. We’re excited to scoot down the chimney and deliver a mix of admin and user-facing improvements before a well-deserved break after a busy year.
Continue reading “QUADS 2.1.6 is Here!”
QUADS 2.1.5 is Released!
Just in time for Thanksgiving, QUADS 2.1.5 is a bug fix, performance improvement and minor feature release built on our landmark 2.1 series architecture. We’re proud to roll in a mix of user-facing and back-end friendly improvements after battle-testing 2.1 in demanding production environments.
Continue reading “QUADS 2.1.5 is Released!”
QUADS 2.1 is Released!
A few weeks ahead of schedule, QUADS 2.1 brings immense improvement and simplicity to QUADS design by removing our WordPress component entirely and serving all automated wiki/inventory/visuals natively via quads-web
Simplifying QUADS Architecture in 2.1
Big design improvements are coming in QUADS 2.1 by completely removing our WordPress component and bringing everything directly back to Flask / quads-web. This greatly reduces our design complexity and adds a plethora of foundational improvements for future features.