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The infrastructure deployment time machine

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QUADS 3.0.2 Appears!

September 30, 2026September 30, 2026 ~ Will Foster ~ Leave a comment


A new QUADS release is here! QUADS 3.0.2 is a minor bugfix and maintenance release, chock full of sly yet important fixes. Early trick or treat! Continue reading “QUADS 3.0.2 Appears!” →

QUADS 3.0 Has Arrived!

September 23, 2026 ~ Will Foster ~ Leave a comment

After over a year of planning and six intense months of parallel development QUADS 3.0 has arrived! This is a major feature release and the biggest, most ambitious release we have ever done. Three, that’s the magic number Continue reading “QUADS 3.0 Has Arrived!” →

New Badfish Features!

September 19, 2026September 23, 2026 ~ Will Foster ~ Leave a comment

Badfish has received substantial updates and fixes in the 1.6/1.7 release, including its own Redfish emulator for developing/testing against a mock iDRAC without bare metal. iDRAC10 support, configurable REST timeouts, multi-vendor detection and a lot more are within, come have a look! Continue reading “New Badfish Features!” →

Introducing quads-client

September 18, 2026September 23, 2026 ~ Will Foster ~ Leave a comment


quads-client is a new CLI and GUI for managing QUADS servers, built for the way we actually work: self-scheduling without tickets, multi-server sessions, and a terminal UI that is genuinely pleasant to use. It is available now via RPM or PyPi (Mac/Windows/Linux), with full self-scheduling support on QUADS 2.2.6.

Continue reading “Introducing quads-client” →

QUADS 2.2.6 Has Arrived!

March 6, 2026September 23, 2026 ~ Will Foster ~ Leave a comment

Spring is almost here and so arrives QUADS 2.2.6, a major feature and bugfix release introducing bootmode management of BIOS and EFI for your bare-metal fleet plus some other major fixes and Spring cleaning (refactoring). Continue reading “QUADS 2.2.6 Has Arrived!” →

Development Roadmap for 2026

February 10, 2026February 10, 2026 ~ Will Foster ~ Leave a comment

We’ve posted a tentative development roadmap for 2026 over on Github.  We’ve got lots of exciting things planned through the year and major features across just about every facet of QUADS. Continue reading “Development Roadmap for 2026” →

QUADS 2.2.4 is Released!

November 3, 2025 ~ Will Foster ~ Leave a comment

A spooky new QUADS this way comes!  QUADS 2.2.4 is a major feature release packed with facing UI treats like per-server hardware pages, a new interactive network topography feature and bags full of fixes and other back-end enhancements. Continue reading “QUADS 2.2.4 is Released!” →

Self-Schedule QUADS Hosts with Ansible

October 1, 2025October 3, 2025 ~ Will Foster ~ Leave a comment

Since the release of our self-scheduling API we’ve gotten fantastic feedback!  To add to the many ways of consuming it we’ve authored a robust Ansible playbook for a quick and dirty way to self-schedule sets of hosts via the SSM API. Continue reading “Self-Schedule QUADS Hosts with Ansible” →

QUADS 2.2.2 is Here!

May 28, 2025 ~ Will Foster ~ Leave a comment

With Summertime around the corner we present QUADS 2.2.2.  This is a minor feature release with significant performance improvements around bare-metal environment delivery clocking in 25-30% faster than before due to a more configurable and simplified revamp of BIOS boot order management orchestration. Continue reading “QUADS 2.2.2 is Here!” →

QUADS 2.2.0 with Self-Scheduling

April 14, 2025April 15, 2025 ~ Will Foster ~ Leave a comment

QUADS 2.2.0 is released featuring the long-awaited self-scheduling API feature.  GPU hardware filtering to compliment AI workloads, a freshly painted dark theme for quads-web and other features and fixes come along for the ride in this milestone release.

Continue reading “QUADS 2.2.0 with Self-Scheduling” →

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Stable 3.0.2 (2026-09-30)
Development quads-dev-3.0.2

RSS QUADS Development

  • releng: 3.0.2 release and tag
  • Merge "fix: skip unscheduled hosts in start_move_batch" into development
  • fix: skip unscheduled hosts in start_move_batch
  • fix: verify public VLAN ports via native-vlan-id
  • fix: apply host bootmode during rebuild
  • Merge "fix: surface auth/server errors in resolver probes" into devel…
  • fix: surface auth/server errors in resolver probes
  • Merge "fix: resolve notification by assignment when updating cloud no…
  • fix: resolve notification by assignment when updating cloud notificat…
  • Merge "fix: load API JWT signing key from conf/quads.yml" into develo…

RSS QUADS Client Development

  • Merge pull request #176 from quadsproject/development
  • Merge pull request #175 from sadsfae/development
  • chore: update/re-order install docs
  • chore: update RPM spec version to 0.8.11
  • 0.8.11
  • Merge pull request #174 from quadsproject/development
  • Merge pull request #173 from sadsfae/development
  • fix: add additional sizable fixes with default window sizes
  • chore: update RPM spec version to 0.8.10
  • 0.8.10

RSS Badfish Development

  • 1.8.2
  • Merge pull request #599 from quadsproject/development
  • Merge pull request #598 from sadsfae/fix/quay-rebuild-dispatch
  • fix: allow manual quay rebuild on dispatch
  • Merge pull request #597 from quadsproject/development
  • Merge pull request #596 from sadsfae/chore/quay-manual-rebuild
  • chore: add manual quay rebuild
  • Merge pull request #595 from quadsproject/development
  • Merge pull request #594 from sadsfae/fix/ci-quay-push-retry
  • chore: fix ci quay push retry
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