đ This is an extra spooky QUADS release and likely the last âąïž of the 1.1 series before the next-generation 2.0 series of QUADS . While we’ll provide critical bugfixes for the 1.1 series in the future, new features will be focused on the 2.0 series which is well underway. Continue reading “QUADS 1.1.8 is Released!”
QUADS 1.1.7 is Released!
Following hot on the heels of Valentine’s day, love is in the air with QUADS 1.1.7. Packing in over a years’ worth of development this is a major feature and bugfix release and the last of the 1.1 series as we work hard towards QUADS 2.0. Continue reading “QUADS 1.1.7 is Released!”
The Curious Case of the CPU Eating Gunicorn
We decided to take a first try hands-on approach following the future QUADS roadmap and re-architect our legacy landing/requests portal application, previously a trusty LAMP stack, into a completely rewritten Flask / SQLAlchemy / Gunicorn / Nginx next-gen platform. What worked in Dev/Stage however had serious problems in production with CPU bottlenecks – this is our journey.
Continue reading “The Curious Case of the CPU Eating Gunicorn”QUADS 1.1.6 Has Arrived!
Just before Spring, QUADS version 1.1.6 arrives as a mostly bug-fix, refactor and feature release. We’ve packed almost 8 months of development into 1.1.6 with around 14x new features and around 19x bug fixes. Continue reading “QUADS 1.1.6 Has Arrived!”
QUADS 1.1.5 is Released!
With Summer fast approaching we’re happy to release our 11th and latest version of QUADS – 1.1.5. In this release we’ve added a new JIRA library, functionality for managing decommissioning of systems and a slew of other features and fixes. Check out the release on Github for full information. Continue reading “QUADS 1.1.5 is Released!”
QUADS 1.1.4 is Released!
Just in time for Turkey Day, QUADS 1.1.4 is a major feature enhancement and bug fix release from the landmark 1.1 series. Culminating over 7months of development with 25x new features and many bug fixes, come see what’s new! Continue reading “QUADS 1.1.4 is Released!”
Badfish is Superboosted!
Badfish gets the Asyncio treatment. With the move of QUADS to asynchronously provisioning the servers on our lab, much of the functionality from Badfish was already converted to use asyncio in the process. This has now been the first effort in the road to unifying the Badfish standalone tool with the code used from within QUADS. Continue reading “Badfish is Superboosted!”
QUADS 1.1.3 Has Arrived!
Just in time for the Easter Bunny, QUADS 1.1.3 brings about 3 months of bug fixes and a few enhancements to bear, building on the new 1.1 gaĂșcho series. Read more about the major enhancements and fixes below.
QUADS 1.1.2 is Released!
A new year, a new QUADS! After almost three months of development we’re happy to release version 1.1.2. This includes some major features like reporting and other enhancements and bug fixes. Building on the strong foundation of the 1.1 series we include around 11 x enhancements and 17 x fixes to QUADS and Badfish. Continue reading “QUADS 1.1.2 is Released!”
QUADS 1.1.1 is Released!
A month after the landmark 1.1.0 release we’re happy to release version 1.1.1. This is a minor enhancement and bug fix release with approximately 17 x code patches since 1.1.0. This also coincidentally marks the 3rd anniversary of the QUADS project!. Continue reading “QUADS 1.1.1 is Released!”