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Tag: QUADS

QUADS 3.0.2 Appears!

September 30, 2026September 30, 2026 ~ Will Foster ~ Leave a comment


A new QUADS release is here! QUADS 3.0.2 is a minor bugfix and maintenance release, chock full of sly yet important fixes. Early trick or treat! Continue reading “QUADS 3.0.2 Appears!” →

QUADS 3.0 Has Arrived!

September 23, 2026 ~ Will Foster ~ Leave a comment

After over a year of planning and six intense months of parallel development QUADS 3.0 has arrived! This is a major feature release and the biggest, most ambitious release we have ever done. Three, that’s the magic number Continue reading “QUADS 3.0 Has Arrived!” →

QUADS 2.2.6 Has Arrived!

March 6, 2026September 23, 2026 ~ Will Foster ~ Leave a comment

Spring is almost here and so arrives QUADS 2.2.6, a major feature and bugfix release introducing bootmode management of BIOS and EFI for your bare-metal fleet plus some other major fixes and Spring cleaning (refactoring). Continue reading “QUADS 2.2.6 Has Arrived!” →

Development Roadmap for 2026

February 10, 2026February 10, 2026 ~ Will Foster ~ Leave a comment

We’ve posted a tentative development roadmap for 2026 over on Github.  We’ve got lots of exciting things planned through the year and major features across just about every facet of QUADS. Continue reading “Development Roadmap for 2026” →

The Evolution of quads-web

March 19, 2025March 20, 2025 ~ grafuls ~ Leave a comment

It all started 8 years ago during EuroPython 2017 when Will introduced me to QUADS 1.0 and how their whole client-facing inventory and UI was relying on a heavy WordPress dependency. I was adamant that if I ever joined the team I would replace WordPress with a proper Python web service.

Continue reading “The Evolution of quads-web” →

QUADS 2.1.6 is Here!

December 10, 2024December 17, 2024 ~ Will Foster ~ Leave a comment

Right before Christmas QUADS 2.1.6 has arrived.  This is a performance, features and bug fix release built on our landmark 2.1 series architecture.  We’re excited to scoot down the chimney and deliver a mix of admin and user-facing improvements before a well-deserved break after a busy year.
Continue reading “QUADS 2.1.6 is Here!” →

QUADS 2.1.5 is Released!

November 15, 2024November 15, 2024 ~ Will Foster ~ Leave a comment

Just in time for Thanksgiving, QUADS 2.1.5 is a bug fix, performance improvement and minor feature release built on our landmark 2.1 series architecture.  We’re proud to roll in a mix of user-facing and back-end friendly improvements after battle-testing 2.1 in demanding production environments.
Continue reading “QUADS 2.1.5 is Released!” →

QUADS 2.1 is Released!

October 2, 2024October 2, 2024 ~ Will Foster ~ Leave a comment

A few weeks ahead of schedule, QUADS 2.1 brings immense improvement and simplicity to QUADS design by removing our WordPress component entirely and serving all automated wiki/inventory/visuals natively via quads-web

Continue reading “QUADS 2.1 is Released!” →

Simplifying QUADS Architecture in 2.1

September 25, 2024September 26, 2024 ~ Will Foster ~ Leave a comment

Big design improvements are coming in QUADS 2.1 by completely removing our WordPress component and bringing everything directly back to Flask / quads-web.  This greatly reduces our design complexity and adds a plethora of foundational improvements for future features.

Continue reading “Simplifying QUADS Architecture in 2.1” →

QUADS 2.0.5 is Released!

September 19, 2024September 19, 2024 ~ Will Foster ~ Leave a comment

With Summer behind us and Autumn on the way we’ve got a new bug-fix and minor feature release of the QUADS 2.x series. This release is a bug-fix and minor feature release that also ensures compatibility with the latest versions of the Flask framework.

Continue reading “QUADS 2.0.5 is Released!” →

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Stable 3.0.2 (2026-09-30)
Development quads-dev-3.0.2

RSS QUADS Development

  • fix: copy parent watchers via accountId
  • releng: 3.0.2 release and tag
  • Merge "fix: skip unscheduled hosts in start_move_batch" into development
  • fix: skip unscheduled hosts in start_move_batch
  • fix: verify public VLAN ports via native-vlan-id
  • fix: apply host bootmode during rebuild
  • Merge "fix: surface auth/server errors in resolver probes" into devel…
  • fix: surface auth/server errors in resolver probes
  • Merge "fix: resolve notification by assignment when updating cloud no…
  • fix: resolve notification by assignment when updating cloud notificat…

RSS QUADS Client Development

  • Merge pull request #176 from quadsproject/development
  • Merge pull request #175 from sadsfae/development
  • chore: update/re-order install docs
  • chore: update RPM spec version to 0.8.11
  • 0.8.11
  • Merge pull request #174 from quadsproject/development
  • Merge pull request #173 from sadsfae/development
  • fix: add additional sizable fixes with default window sizes
  • chore: update RPM spec version to 0.8.10
  • 0.8.10

RSS Badfish Development

  • 1.8.2
  • Merge pull request #599 from quadsproject/development
  • Merge pull request #598 from sadsfae/fix/quay-rebuild-dispatch
  • fix: allow manual quay rebuild on dispatch
  • Merge pull request #597 from quadsproject/development
  • Merge pull request #596 from sadsfae/chore/quay-manual-rebuild
  • chore: add manual quay rebuild
  • Merge pull request #595 from quadsproject/development
  • Merge pull request #594 from sadsfae/fix/ci-quay-push-retry
  • chore: fix ci quay push retry
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