Badfish gets the Asyncio treatment. With the move of QUADS to asynchronously provisioning the servers on our lab, much of the functionality from Badfish was already converted to use asyncio in the process. This has now been the first effort in the road to unifying the Badfish standalone tool with the code used from within QUADS. Continue reading “Badfish is Superboosted!”
Tag: performance
QUADS 1.1.0 is Released!
After over 7 months of development since 1.0.2 and massive architectural, design, and re-factoring overhauls we’re proud to announce the next-generation QUADS 1.1.0 codenamed gaúcho. A monumental amount of enhancements, fixes and redesign efforts going back over a year form the foundation of the 1.1 series. Continue reading “QUADS 1.1.0 is Released!”