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The infrastructure deployment time machine

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Tag: release

QUADS 3.0.2 Appears!

September 30, 2026September 30, 2026 ~ Will Foster ~ Leave a comment


A new QUADS release is here! QUADS 3.0.2 is a minor bugfix and maintenance release, chock full of sly yet important fixes. Early trick or treat! Continue reading “QUADS 3.0.2 Appears!” →

QUADS 3.0 Has Arrived!

September 23, 2026 ~ Will Foster ~ Leave a comment

After over a year of planning and six intense months of parallel development QUADS 3.0 has arrived! This is a major feature release and the biggest, most ambitious release we have ever done. Three, that’s the magic number Continue reading “QUADS 3.0 Has Arrived!” →

QUADS 2.2.6 Has Arrived!

March 6, 2026September 23, 2026 ~ Will Foster ~ Leave a comment

Spring is almost here and so arrives QUADS 2.2.6, a major feature and bugfix release introducing bootmode management of BIOS and EFI for your bare-metal fleet plus some other major fixes and Spring cleaning (refactoring). Continue reading “QUADS 2.2.6 Has Arrived!” →

QUADS 1.1.3 Has Arrived!

April 8, 2020April 20, 2020 ~ Will Foster ~ Leave a comment

Just in time for the Easter Bunny, QUADS 1.1.3 brings about 3 months of bug fixes and a few enhancements to bear, building on the new 1.1 gaúcho series.  Read more about the major enhancements and fixes below.

Continue reading “QUADS 1.1.3 Has Arrived!” →

QUADS 1.1.2 is Released!

January 10, 2020May 25, 2020 ~ Will Foster ~ Leave a comment

A new year, a new QUADS!  After almost three months of development we’re happy to release version 1.1.2.  This includes some major features like reporting and other  enhancements and bug fixes.  Building on the strong foundation of the 1.1 series we include around  11 x enhancements and 17 x fixes to QUADS and Badfish. Continue reading “QUADS 1.1.2 is Released!” →

QUADS 1.1.1 is Released!

October 31, 2019October 31, 2019 ~ Will Foster ~ Leave a comment

A month after the landmark 1.1.0 release we’re happy to release version 1.1.1.  This is a minor enhancement and bug fix release with approximately 17 x code patches since 1.1.0.  This also coincidentally marks the 3rd anniversary of the QUADS project!. Continue reading “QUADS 1.1.1 is Released!” →

QUADS 1.1.0 is Released!

October 4, 2019October 4, 2019 ~ Will Foster ~ Leave a comment

After over 7 months of development since 1.0.2 and massive architectural, design, and re-factoring overhauls we’re proud to announce the next-generation QUADS 1.1.0 codenamed gaúcho.  A monumental amount of enhancements, fixes and redesign efforts going back over a year form the foundation of the 1.1 series. Continue reading “QUADS 1.1.0 is Released!” →

join #quads on IRC  Github Latest Branch  Gerrit Code Review  Badfish on Github
Stable 3.0.2 (2026-09-30)
Development quads-dev-3.0.2

RSS QUADS Development

  • Merge "fix: skip schedules of inactive assignments" into development
  • fix: skip schedules of inactive assignments
  • docs: fix find-free-cloud docs and help
  • doc: make oauth2 setup more clear.
  • fix: copy parent watchers via accountId
  • releng: 3.0.2 release and tag
  • Merge "fix: skip unscheduled hosts in start_move_batch" into development
  • fix: skip unscheduled hosts in start_move_batch
  • fix: verify public VLAN ports via native-vlan-id
  • fix: apply host bootmode during rebuild

RSS QUADS Client Development

  • chore: update RPM spec version to 0.10.0
  • 0.10.0
  • fix: validate wizard proxy, restore positional arg order, and relax P…
  • fix: make proxy CA bundle reach the wire and stop credential leaks
  • feat: add per-server SOCKS5 and HTTP proxy support
  • fix: trace connect handshake under debug and align cmd2 compat docs
  • chore: update RPM spec version to 0.9.0
  • 0.9.0
  • Merge pull request #189 from sadsfae/development
  • Merge pull request #190 from sadsfae/fix/coverage-dispatch-hooks

RSS Badfish Development

  • 1.8.2
  • Merge pull request #599 from quadsproject/development
  • Merge pull request #598 from sadsfae/fix/quay-rebuild-dispatch
  • fix: allow manual quay rebuild on dispatch
  • Merge pull request #597 from quadsproject/development
  • Merge pull request #596 from sadsfae/chore/quay-manual-rebuild
  • chore: add manual quay rebuild
  • Merge pull request #595 from quadsproject/development
  • Merge pull request #594 from sadsfae/fix/ci-quay-push-retry
  • chore: fix ci quay push retry
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